Narratives, Identity and Community in Esports
description: Xue, H., Newman, J. I., & Du, J. (2019). Narratives, Identity and Community in Esports. Leisure Studies, ,8(6), 845-861.
creator: Xue, H., Newman, J. I., & Du, J.
publisher: Leisure Studies
date: 2019
language: English
type: Journal Paper

Nationalism in a Virtual World: A League of Legends Case Study
description: Ho, S. (2019). Nationalism in a Virtual World: A League of Legends Case Study. In J. Hiltscher & T. M. Scholz (Eds.), eSports Yearbook 2017/18 (pp. 74–96). Norderstedt: Books on Demand GmbH.
creator: Ho, S.
publisher: Books on Demand GmbH
date: 2019
language: English
type: Book Chapter

Navigating ambiguous negativity: A case study of Twitch. tv live chats
description: Mihailova, T. (2020). Navigating ambiguous negativity: A case study of Twitch. tv live chats. New Media & Society, 1461444820978999.
creator: Mihailova, T.
publisher: Sage
date: 2020
language: English
type: Journal Paper

Navigating the Iron Cage: An Institutional Creation Perspective of Collegiate eSports
description: Pizzo, A. D., Jones, G. J., Funk, D. C., & Hall, S. (2019). Navigating the Iron Cage: An Institutional Creation Perspective of Collegiate eSports, International Journal of Sport Management, 20, 171-197.
creator: Pizzo, A. D., Jones, G. J., Funk, D. C., & Hall, S.
publisher: International Journal of Sport Management
date: 2019
language: English
type: Journal Paper

NCAA e-sports 20XX: an analysis of radical innovation adoption through firm collaboration
description: Williams, D. P., Tutka, P., Gawrysiak, J., Jenny, S. E. (2021). NCAA e-sports 20XX: an analysis of radical innovation adoption through firm collaboration. International Journal Sport Management and Marketing.
creator: Williams, D. P., Tutka, P., Gawrysiak, J., Jenny, S. E.
publisher: International Journal Sport Management and Marketing
date: 2021
language: English
type: Journal Papers

Neck and Back Disorders in Esports
description: Migliore, L., & McGee, C. (2021). Neck and Back Disorders in Esports. In L. Migliore, C. McGee & M. N. Moore (Eds.), Handbook of Esports Medicine: Clinical Aspects of Competitive Video Gaming (pp. 71-118). Cham: Springer.
creator: Migliore, L., & McGee, C.
publisher: Springer
date: 2021
language: English
type: Book Chapter

Necklines and'naughty bits' constructing and regulating bodies in live streaming community guidelines
description: Cullen, A. L., & Ruberg, B. (2019). Necklines and'naughty bits' constructing and regulating bodies in live streaming community guidelines. In Proceedings of the 14th International Conference on the Foundations of Digital Games (pp. 1-8).
creator: Cullen, A. L., & Ruberg, B.
publisher: International Conference on the Foundations of Digital Games
date: 2019
language: English
type: Conference

Network Analysis of Player Transfers in Esports: The Case of Dota 2
description: Suschevskiy, V., & Marchenko, E. (2018). Network Analysis of Player Transfers in Esports: The Case of Dota 2. DGTS 2018: Digital Transformation and Global Society, 468–473.
creator: Suschevskiy, V., & Marchenko, E.
publisher: Digital Transformation and Global Society
date: 2018
language: English
type: Conference Paper

Network traffic classification using wifi sensing
description: Li, J., Mishra, D., & Seneviratne, A. (2020). Network traffic classification using wifi sensing. In Symposium on Modelling, Analysis, and Simulation of Computer and Telecommunication Systems (pp. 48-61). Springer, Cham.
creator: Li, J., Mishra, D., & Seneviratne, A.
publisher: Symposium on Modelling, Analysis, and Simulation of Computer and Telecommunication Systems
date: 2020
language: English
type: Conference Paper

Neural-Enhanced Live Streaming: Improving Live Video Ingest via Online Learning
description: Kim, J., Jung, Y., Yeo, H., Ye, J., & Han, D. (2020). Neural-enhanced live streaming: Improving live video ingest via online learning. In Proceedings of the Annual conference of the ACM Special Interest Group on Data Communication on the applications, technologies, architectures, and protocols for computer communication (pp. 107-125).
creator: Kim, J., Jung, Y., Yeo, H., Ye, J., & Han, D.
publisher: Annual conference of the ACM Special Interest Group on Data Communication on the applications, technologies, architectures, and protocols for computer communication
date: 2020
language: English
type: Conference paper

Neurocognitive Capabilities and Physiological Responses to Cognitive Stress as well as General Health and Fitness Measurements in Competitive Gamers versus Non-Gamers
description: Crecelius, A. R., & Hetrick, N. (2022). Neurocognitive Capabilities and Physiological Responses to Cognitive Stress as well as General Health and Fitness Measurements in Competitive Gamers versus Non-Gamers.
creator: Crecelius, A. R., & Hetrick, N.
publisher: University of Dayton
date: 2022
language: English
type: Conference Paper

New Broadcasting Ways in IPTV - The Case of the Starcraft Broadcasting Scene
description: Scholz, T. M. (2012). New Broadcasting Ways in IPTV - The Case of the Starcraft Broadcasting Scene. In J. Christophers & T. M. Scholz (Eds.), eSports Yearbook 2011/12 (pp. 89–102). Norderstedt: Books on Demand GmbH.
creator: Scholz, T. M.
publisher: Books on Demand GmbH
date: 2012
language: English
type: Book Chapter

New Broadcasting Ways In IPTV — The Case of the Starcraft II Broadcasting Scene
description: Scholz, T. M. (2012). New Broadcasting Ways In IPTV — The Case of the Starcraft II Broadcasting Scene. World Media Economics & Management Conference 23–27.5.2012 in Thessaloniki, Greece.
creator: Scholz, T. M.
publisher: World Media Economics & Management Conference
date: 2012
language: English
type: Conference Paper

New Business Model in the Growing E-Sports Industry
description: Pesa, A. R., Cicin-Sain, D., & Blazevic, T. (2017). New Business Model in the Growing E-Sports Industry. Proceedings of the 2nd International Conference “Business & Entrepreneurial Economics – BEE2017”, Brijuni, Croatia.
creator: Pesa, A. R., Cicin-Sain, D., & Blazevic, T.
publisher: International Conference “Business & Entrepreneurial Economics
date: 2017
language: English
type: Conference Paper

Next generation sport fandom: interrogating the complexities and opportunities of esports and digital fan engagement in the Australian context
description: Roman, D. (2022). Next generation sport fandom: interrogating the complexities and opportunities of esports and digital fan engagement in the Australian context.
creator: Roman, D.
publisher: Western Sydney University
date: 2022
language: English
type: Master Thesis

Night Mode, Dark Thoughts: Background Color Influences the Perceived Sentiment of Chat Messages
description: Löffler, D., Giron, L., & Hurtienne, J. (2017). Night mode, dark thoughts: Background color influences the perceived sentiment of chat messages. In IFIP Conference on Human-Computer Interaction (pp. 184-201). Springer, Cham.
creator: Löffler, D., Giron, L., & Hurtienne, J.
publisher: Springer
date: 2017
language: English
type: Conference Paper

No Reason to LoL at LoL: the Addition of eSports to Intercollegiate Atheltic Departments
description: Keiper, M. C., Manning, R. D., Jenny, S. E., Olrich, T., & Croft, C. (2017). No Reason to LoL at LoL: the Addition of eSports to Intercollegiate Atheltic Departments. Journal for the Study of Sports and Athletes in Education, 11(2), 143-160.
creator: Keiper, M. C., Manning, R. D., Jenny, S. E., Olrich, T., & Croft, C.
publisher: Journal for the Study of Sports and Athletes in Education
date: 2017
language: English
type: Journal Paper

Non-Invasive Brain Stimulation: Augmenting the Training and Performance Potential in Esports Players
description: Zhuang, W., Yin, K., Zi, Y., & Liu, Y. (2020). Non-Invasive Brain Stimulation: Augmenting the Training and Performance Potential in Esports Players, brain sciences, 10(7), 454-467.
creator: Zhuang, W., Yin, K., Zi, Y., & Liu, Y.
publisher: brain sciences
date: 2020
language: English
type: Journal Paper

Not Just a Game: The Employment Status and Collective Bargaining Rights of Professional ESports Players
description: Bayliss, H. (2016). Not Just a Game: The Employment Status and Collective Bargaining Rights of Professional ESports Players. Washington and Lee Journal of Civil Rights ans Social Justice, 22(2), 359-409.
creator: Bayliss, H.
publisher: Washington and Lee Journal of Civil Rights and Social Justice
date: 2016
language: English
type: Journal Paper

Not Only for a Celebration of Competitive Overwatch but Also for National Pride’: Sportificating the Overwatch World Cup 2016
description: Turtiainen, R., Friman, U., & Ruotsalainen, M. (2020). ‘Not Only for a Celebration of Competitive Overwatch but Also for National Pride’: Sportificating the Overwatch World Cup 2016. Games and Culture, 15(4), 351-371.
creator: Turtiainen, R., Friman, U., & Ruotsalainen, M.
publisher: Games and Culture
date: 2020
language: English
type: Journal Paper

Note: International Intellectual Property Rights and the Future of Global ‘e-sports’
description: Comerford, S. (2012). Note: International Intellectual Property Rights and the Future of Global ‘e-sports’. Brooklyn Journal of International Law, 37, 623-648.
creator: Comerford, S.
publisher: Brooklyn Journal of International Law
date: 2012
language: English
type: Journal Paper

Nothing but a “titty streamer”: Legitimacy, labor, and the debate over women’s breasts in video game live streaming
description: Ruberg, B., Cullen, A. L., & Brewster, K. (2019). Nothing but a “titty streamer”: Legitimacy, labor, and the debate over women’s breasts in video game live streaming. Critical Studies in Media Communication, 36(5), 466-481.
creator: Ruberg, B., Cullen, A. L., & Brewster, K.
publisher: Taylor & Francis
date: 2019
language: English
type: Journal Paper

Now You're Playing with Audience Power: The Work of Watching Games
description: Taylor, N. T. (2015). Now You're Playing with Audience Power: The Work of Watching Games. Critical Studies in Media Communication, 33(4), 293-307
creator: Taylor, N. T.
publisher: Critical Studies in Media Communication
date: 2016
language: English
type: Journal Paper

NR-GVQM: A no reference gaming video quality metric
description: Zadtootaghaj, S., Barman, N., Schmidt, S., Martini, M. G., & Möller, S. (2018). NR-GVQM: A no reference gaming video quality metric. In 2018 IEEE International Symposium on Multimedia (ISM) (pp. 131-134). IEEE.
creator: Zadtootaghaj, S., Barman, N., Schmidt, S., Martini, M. G., & Möller, S.
publisher: IEEE
date: 2018
language: English
type: Conference Paper

Nutzungsforschung eSport: Motive der professionellen Nutzung von Video- und Computerspielen
description: Schliée, M. (2011). Nutzungsforschung eSport: Motive der professionellen Nutzung von Video- und Computerspielen. VDM.
creator: Schliée, M.
publisher: VDM
date: 2011
language: German
type: Book

Obesity and individual performance: the case of eSports
description: Parshakov, P., Naidenova, I., Assanskiy, A., & Nesseler, C. (2022). Obesity and individual performance: the case of eSports. International Journal of Obesity, 1-9.
creator: Parshakov, P., Naidenova, I., Assanskiy, A., & Nesseler, C.
publisher: International Journal of Obesity
date: 2022
language: English
type: Journal Paper

Of Values and Commercialisation: An Exploration of Esports’ Place within the Olympic Movement
description: Abanazir, C. (2021). Of Values and Commercialisation: An Exploration of Esports’ Place within the Olympic Movement. Sport, Ethics and Philosophy, DOI: https://doi.org/10.1080/17511321.2021.1945669
creator: Abanazir, C.
publisher: Sport, Ethics and Philosophy
date: 2021
language: English
type: Journal Paper

Offensive language detection on video live streaming chat
description: Gao, Z., Yada, S., Wakamiya, S., & Aramaki, E. (2020). Offensive language detection on video live streaming chat. In Proceedings of the 28th International Conference on Computational Linguistics (pp. 1936-1940).
creator: Gao, Z., Yada, S., Wakamiya, S., & Aramaki, E.
publisher: International Conference on Computational Linguistics
date: 2020
language: English
type: Conference Paper

On Becoming “Like eSports” Twitch as a Platform for the Speedrunning Community
description: Scully-Blaker, R. (2016). On Becoming “Like eSports” Twitch as a Platform for the Speedrunning Community. DiGRA/FDG ’16 – Abstract Proceedings of the First International Joint Conference of DiGRA and FDG.
creator: Scully-Blaker, R.
publisher: DIGRA
date: 2016
language: English
type: Conference Paper

On crowdsourced interactive live streaming: a twitch. tv-based measurement study
description: Zhang, C., & Liu, J. (2015). On crowdsourced interactive live streaming: a twitch. tv-based measurement study. In Proceedings of the 25th ACM workshop on network and operating systems support for digital audio and video (pp. 55-60).
creator: Zhang, C., & Liu, J.
publisher: ACM workshop on network and operating systems support for digital audio and video
date: 2015
language: English
type: Conference Paper

On Domain-specific Decision Support Systems for E-sports Strategy Games
description: Bonner, J., & Woodward, C. (2012). On Domain-specific Decision Support Systems for E-sports Strategy Games. Proceedings of the 24th Australian Computer-Human Interaction Conference, 42-51.
creator: Bonner, J., & Woodward, C.
publisher: Australian Computer-Human Interaction Conference
date: 2012
language: English
type: Conference Paper

On the Digital Playing Field: How We ‘Do Sport’ With Networked Computer Games
description: Witkowski, E. (2012). On the Digital Playing Field: How We ‘Do Sport’ With Networked Computer Games. Games and Culture, 7, 349-374.
creator: Witkowski, E.
publisher: Games and Culture
date: 2012
language: English
type: Journal Paper

On the necessity for biomechanics research in esports
description: Dupuy, A., Campbell, M. J., Harrison, A. J., & Toth, A. J. (2024). On the necessity for biomechanics research in esports. Sports Biomechanics, 1–13. https://doi.org/10.1080/14763141.2024.2354440
creator: Dupuy, A., Campbell, M. J., Harrison, A. J., & Toth, A. J.
publisher: Sports Biomechanics
date: 2024
language: English
type: Journal Paper

On the Scientific Relevance of eSport
description: Wagner, M. (2006). On the Scientific Relevance of eSport. In Proceedings of the 2006 International Conference on Internet Computing and Conference on Computer Game Development. Las Vegas, Nevada: CSREA Press.
creator: Wagner, M.
publisher: International Conference on Internet Computing and Conference on Computer Game Development
date: 2006
language: English
type: Conference Paper

One Tricks, Hero Picks, and Player Politics: Highlighting the Casual-Competitive Divide in the Overwatch Forums
description: Blamey, C. (2022). One Tricks, Hero Picks, and Player Politics: Highlighting the Casual-Competitive Divide in the Overwatch Forums. In Modes of Esports Engagement in Overwatch (pp. 31-47). Palgrave Macmillan, Cham.
creator: Blamey, C.
publisher: Palgrave Macmillan
date: 2022
type: Book Chapter

Online Abuse and Age in Dota 2
description: Mattinen, T., & Macey, J. (2018, October). Online Abuse and Age in Dota 2. In Proceedings of the 22nd International Academic Mindtrek Conference (pp. 69-78).
creator: Mattinen, T., & Macey, J.
publisher: International Academic Mindtrek Conference
date: 2018
language: English
type: Conference Paper

Online Communication of eSports Viewers: Topic Modeling Approach
description: Konstantinova, K., Bulygin, D., Okopny, P., & Musabirov, I. (2018). Online Communication of eSports Viewers: Topic Modeling Approach. In A. Cheok, M. Inami & T. Romão (Eds.), ACE 2017. Advances in Computer Entertainment Technology (pp. 608–613). Cham: Springer.
creator: Konstantinova, K., Bulygin, D., Okopny, P., & Musabirov, I.
publisher: Advances in Computer Entertainment Technology
date: 2018
language: English
type: Book Chapter

Online Community Bonds as a Method of Mitigating Toxicity in an Interactive Livestream
description: Rines, O. (2020). Online Community Bonds as a Method of Mitigating Toxicity in an Interactive Livestream. In Multidisciplinary Perspectives on Media Fandom (pp. 303-322). IGI Global.
creator: Rines, O.
publisher: IGI Global
date: 2020
language: English
type: Journal Paper

Online esports competitive team finder web app with built-in tournament creator, custom lobby match-up and profile ratings based on participations and compliments
description: Yee, Z. Y. (2022). Online esports competitive team finder web app with built-in tournament creator, custom lobby match-up and profile ratings based on participations and compliments (Doctoral dissertation, UTAR).
creator: Yee, Z. Y.
publisher: UTAR
date: 2022
language: English
type: Doctoral Dissertation

Online Gambling Activity, Pay-to-Win Payments, Motivation to Gamble and Coping Strategies as Predictors of Gambling Disorder Among e-sports Bettors
description: Lelonek-Kuleta, B., & Bartczuk, R. P. (2021). Online Gambling Activity, Pay-to-Win Payments, Motivation to Gamble and Coping Strategies as Predictors of Gambling Disorder Among e-sports Bettors. Journal of Gambling Studies, published online 10 March 2021.
creator: Lelonek-Kuleta, B., & Bartczuk, R. P.
publisher: Journal of Gambling Studies
date: 2021
language: English
type: Journal Paper

Online Gamers and the Ambiguity of Community: Korean Definitions of Togetherness for a New Generation
description: Chee, F., & Smith, R. K. (2005). Online Gamers and the Ambiguity of Community: Korean Definitions of Togetherness for a New Generation. Internet Research Annual, 4. New York: Peter Lang.
creator: Chee, F., & Smith, R. K.
publisher: Peter Lang
date: 2005
language: English
type: Book Chapter

Online gaming with a purpose: exploring positive personal development achieved through esports play
description: Guo, Z., Cahalane, M., & Carbonie, A. (2022). Online gaming with a purpose: exploring positive personal development achieved through esports play. Behaviour & Information Technology, 1-23.
creator: Guo, Z., Cahalane, M., & Carbonie, A.
publisher: Behaviour & Information Technology
date: 2022
language: English
type: Journal Paper

Online toxicity as violence in esports: a League of Legends case study
description: Wearing, J. (2022). Online toxicity as violence in esports: a League of Legends case study (Doctoral dissertation, Macquarie University).
creator: Wearing, J.
publisher: Macquarie University
date: 2022
language: English
type: Master Thesis
identifier: <a href="https://scholar.archive.org/work/vxrvuxszvzhuhg7hekzfbmdfhe/access/wayback/https://s3-ap-southeast-2.amazonaws.com/pstorage-mq-9738860830/38094768/01whole.pdf?X-Amz-Algorithm=AWS4-HMAC-SHA256&X-Amz-Credential=AKIA3OGA3B5WIXFT74VL/20221111/ap-southeast-2/s3/aws4_request&X-Amz-Date=20221111T211513Z&X-Amz-Expires=10&X-Amz-SignedHeaders=host&X-Amz-Signature=b173d67184b0967c546d2fe58d3ebfaf73133f74120b2d6c263e566ba4d7b111" target="_blank" rel="noreferrer noopener">https://scholar.archive.org/work/vxrvuxszvzhuhg7hekzfbmdfhe/access/wayback/https://s3-ap-southeast-2.amazonaws.com/pstorage-mq-9738860830/38094768/01whole.pdf?X-Amz-Algorithm=AWS4-HMAC-SHA256&X-Amz-Credential=AKIA3OGA3B5WIXFT74VL/20221111/ap-southeast-2/s3/aws4_request&X-Amz-Date=20221111T211513Z&X-Amz-Expires=10&X-Amz-SignedHeaders=host&X-Amz-Signature=b173d67184b0967c546d2fe58d3ebfaf73133f74120b2d6c263e566ba4d7b111

ONLINPCS: From Olympics to Electrônics
description: Renovato de Araujo, I., & Porfírio Soares de Oliveira, F. (2017). ONLINPCS: From Olympics to Electrônics. In J. Hiltscher & T. M. Scholz (Eds.), eSports Yearbook 2015/16 (pp. 71–78). Norderstedt: Books on Demand GmbH.
creator: Renovato de Araujo, I., & Porfírio Soares de Oliveira, F.
publisher: Books on Demand GmbH
date: 2017
language: English
type: Book Chapter

Opportunity and inequality in the emerging esports labor market
description: McLeod, C. M., Xue, H., & Newman, J. I. (2021). Opportunity and inequality in the emerging esports labor market. International Review for the Sociology of Sport.
creator: McLeod, C. M., Xue, H., & Newman, J. I.
publisher: International Review for the Sociology of Sport
date: 2021
language: English
type: Journal Paper

OpTic Gaming: The Making of eSports Champions
description: Rodriguez, H., Haag, M., Abner, S., Johnson, W., Glassel, A., Musselman, R., & Wyatt, R. (2016). OpTic Gaming: The Making of eSports Champions. Dey Street Books.
creator: Rodriguez, H., Haag, M., Abner, S., Johnson, W., Glassel, A., Musselman, R., & Wyatt, R.
publisher: Dey Street Books
date: 2016
language: English
type: Book

Optimal seat allocation strategy for e‐sports gaming center
description: Kwag, S., Lee, W. J., & Ko, Y. D. (2022). Optimal seat allocation strategy for e‐sports gaming center. International Transactions in Operational Research, 29(2), 783-804.
creator: Kwag, S., Lee, W. J., & Ko, Y. D.
publisher: International Transactions in Operational Research
date: 2022
language: English
type: Journal Paper

Optimal Sensor Position for a Computer Mouse
description: Kim, S., Lee, B., van Gemert, T., & Ouslavira, A. (2020). Optimal Sensor Position for a Computer Mouse. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (CHI '20). Association for Computing Machinery, New York, NY, USA, 1–13. DOI:https://doi.org/10.1145/3313831.3376735
creator: Kim, S., Lee, B., van Gemert, T., & Ouslavira, A.
publisher: Association for Computing Machinery
date: 2020
language: English
type: Conference Paper

Organizing and Governing Collegiate Esports
description: Suggs, D. W. (2022). Organizing and Governing Collegiate Esports. In Understanding Collegiate Esports (pp. 106-120). Routledge.
creator: Suggs, D. W.
publisher: Routledge
date: 2022
language: English
type: Book Chapter

Orienting eSports: Locating the perceptual and cultural work of shoutcasters.
description: Renner, M., & Taylor, N. (2021). Orienting eSports: Locating the perceptual and cultural work of shoutcasters. In D. Y. Jin (Ed.), Global esports: Transformation of Cultural Perceptions of Competitive Gaming. New York, NY: Bloomsbury Academic.
creator: Renner, M., & Taylor, N.
publisher: Bloomsbury Academic
date: 2021
language: English
type: Book Chapter

Out of the Cafe and into the Arena - Esports Spaces and Neoliberalization in Turkey
description: Can, O., & Foxman, M. (2021). Out of the Cafe and into the Arena - Esports Spaces and Neoliberalization in Turkey. ROMchip, 3(1).
creator: Can, O., & Foxman, M.
publisher: ROMchip
date: 2021
language: English
type: Journal Paper

Outside the Lanes: Supporting a Non-normative League of Legends Community
description: Taylor, N., & Hammond, R. (2018). Outside the Lanes: Supporting a Non-normative League of Legends Community. In T. Harper, M. Blythe-Adams & N. Taylor (Eds.), Queer Studies/Game Studies: Playing Out Binaries. New York: Palgrave-Macmillan.
creator: Taylor, N., & Hammond, R.
publisher: Palgrave-Macmillan
date: 2018
language: English
type: Book Chapter

Over-Lenient and Over-Aggressive Behaviors: Gender Play in League of Legends
description: Canossa, A., Witkowski, E., & Ozkaynak, D. (2015). Over-Lenient and Over-Aggressive Behaviors: Gender Play in League of Legends. Working Paper
creator: Canossa, A., Witkowski, E., & Ozkaynak, D.
date: 2015
language: English
type: Working Paper

Overwatch esports and the (re) configurations of gender and nationality
description: Ruotsalainen, M. (2022). Overwatch esports and the (re) configurations of gender and nationality. JYU dissertations.
creator: Ruotsalainen, M.
publisher: JYU dissertations
date: 2022
language: English
type: Doctoral Dissertation

Overwatch Fandom and the Range of Corporate Responses
description: Wirman, H., & Jones, R. (2022). Overwatch Fandom and the Range of Corporate Responses. In Modes of Esports Engagement in Overwatch (pp. 157-177). Palgrave Macmillan, Cham.
creator: Wirman, H., & Jones, R.
publisher: Palgrave Macmillan
date: 2022
language: English
type: Book Chapter

Overwatch to Oversnatch: The Mutually Reinforcing Gendered Power Relations of Pornography, Streaming, and Esports
description: Apperley T. (2022) Overwatch to Oversnatch: The Mutually Reinforcing Gendered Power Relations of Pornography, Streaming, and Esports. In: Ruotsalainen M., Törhönen M., Karhulahti VM. (eds) Modes of Esports Engagement in Overwatch. Palgrave Macmillan, Cham.
creator: Apperley, T.
publisher: Palgrave Macmillan
date: 2022
language: English
type: Book Chapter

Overwatch: The Game, the eSports, and Transmedial User Practices
description: Välisalo, T., & Ruotsalainen, M. (2018). Overwatch: The Game, the eSports, and Transmedial User Practices. Proceedings of the Se­mi­nar on eS­ports, Exer­ga­ming, and Fan­ta­sy Lea­gues, University of Jyväskylä, Finland.
creator: Välisalo, T., & Ruotsalainen, M.
publisher: Se­mi­nar on eS­ports, Exer­ga­ming, and Fan­ta­sy Lea­gues
date: 2018
language: English
type: Conference Paper

Owning e-Sports: Proprietary Rights in Professional Computer Gam
description: Burk, D. (2013). Owning e-Sports: Proprietary Rights in Professional Computer Gaming. University of Pennsylvania Law Review, 161, 1535-1578.
creator: Burk, D.
publisher: University of Pennsylvania Law Review
date: 2013
language: English
type: Journal Paper

Paradoxical Effects of the Health Crisis within the Esports Industry: How French Esports Organizations Illuminate the Perceived Revenue Growth Façade
description: Besombes, N. & Jenny, S. E. (2023). Paradoxical Effects of the Health Crisis within the Esports Industry: How French Esports Organizations Illuminate the Perceived Revenue Growth Façade. Palgrave Macmillan.
creator: Besombes, N. & Jenny, S. E.
publisher: Palgrave Macmillan
date: 2023
language: English
type: Book Chapters

Parasocial cues: The ubiquity of parasocial relationships on Twitch
description: Leith, A. P. (2021). Parasocial cues: The ubiquity of parasocial relationships on Twitch. Communication monographs, 88(1), 111-129.
creator: Leith, A. P.
publisher: Taylor & Francis
date: 2021
language: English
type: Journal Paper

Parcours d’une e-combattante
description: Kayane (2016). Parcours d’une e-combattante. 404 éditions.
creator: Kayane
publisher: 404 éditions
date: 2016
language: French
type: Book

Parimutuel Betting on the eSports Duels: Evidence of the Reverse Favourite-Longshot Bias.
description: Dagaev, D., & Stoyan, E. (2020). Parimutuel Betting on the eSports Duels: Evidence of the Reverse Favourite-Longshot Bias. Journal of Economic Psychology, 81, 102305.
creator: Dagaev, D., & Stoyan, E.
publisher: Journal of Economic Psychology
date: 2020
language: English
type: Journal paper

Passion in eSports - A Flame that Never Goes Out
description: Shields, D. (2011). Passion in eSports - A Flame that Never Goes Out. In J. Christophers & T. M. Scholz (Eds.), eSports Yearbook 2010 (pp. 16–23). Norderstedt: Books on Demand GmbH.
creator: Shields, D.
publisher: Books on Demand GmbH
date: 2011
language: English
type: Book Chapter

PC Bang, E-Sport und der Zauber von StarCraft
description: Werdenich, G. (2010). PC Bang, E-Sport und der Zauber von StarCraft. vwh Verlag.
creator: Werdenich, G.
publisher: vwh Verlag
date: 2010
language: German
type: Book

https://www.papers.esportsresearch.net/items/show/1676
title: PC video game industry: Analyzing the moderating effect of player types on the relationship between monetization offerings, challenge, social aspect, player expenditure, and player retention for selected Esports video games
description: Kimpo, F. L. Q., Luna, J. R. C., Sabban, P. M. F., & Yap, J. K. D. (2022). PC video game industry: Analyzing the moderating effect of player types on the relationship between monetization offerings, challenge, social aspect, player expenditure, and player retention for selected Esports video games.
creator: Kimpo, F. L. Q., Luna, J. R. C., Sabban, P. M. F., & Yap, J. K. D.
publisher: Ramon V. Del Rosario College of Business
date: 2022
language: English
type: Bachelor Thesis

PENGARUH FENOMENA REAL MONEY TRADE TERHADAP KEPUTUSAN PEMBELIAN DAN IMPLIKASINYA TERHADAP KEPUASAN PELANGGAN VIRTUAL ITEM COUNTER-STRIKE: GLOBAL OFFENSIVE TAHUN 2021
description: Arkaan, D., & Kosasih, K. (2022). PENGARUH FENOMENA REAL MONEY TRADE TERHADAP KEPUTUSAN PEMBELIAN DAN IMPLIKASINYA TERHADAP KEPUASAN PELANGGAN VIRTUAL ITEM COUNTER-STRIKE: GLOBAL OFFENSIVE TAHUN 2021. Eqien-Jurnal Ekonomi dan Bisnis, 9(1), 371-377.
creator: Arkaan, D., & Kosasih, K.
publisher: Eqien-Jurnal Ekonomi dan Bisnis
date: 2022
language: Indonesian
type: Journal Paper

Pengaruh Strategi Ketangguhan Mental Terhadap Motivasi Berprestasi Atlet
description: Jalal, N. M., Amaliah, R., Wardhani, R. C. A., Rifqah, R., Muhammad, F., & Ajra, M. F. (2022). Pengaruh Strategi Ketangguhan Mental Terhadap Motivasi Berprestasi Atlet. Aksara: Jurnal Ilmu Pendidikan Nonformal, 8(2), 809-814.
creator: Jalal, N. M., Amaliah, R., Wardhani, R. C. A., Rifqah, R., Muhammad, F., & Ajra, M. F.
publisher: Aksara: Jurnal Ilmu Pendidikan Nonformal
date: 2022
language: Indonesian
type: Journal Paper

Perancangan Meja Live Streaming Untuk Meningkatkan Efektivitas Live Streaming
description: Mubarak, K., Sadika, F., & Muttaqien, T. Z. (2022). Perancangan Meja Live Streaming Untuk Meningkatkan Efektivitas Live Streaming. eProceedings of Art & Design, 9(1).
creator: Mubarak, K., Sadika, F., & Muttaqien, T. Z.
publisher: eProceedings of Art & Design
date: 2022
language: Indonesian
type: Journal Paper

Perceived Impact of Collegiate Esports on Students and the College
description: Terranova, C. D. (2022). Perceived Impact of Collegiate Esports on Students and the College (Doctoral dissertation, Wilmington University (Delaware)).
creator: Terranova, C. D.
publisher: Wilmington University (Delaware)
date: 2022
language: English
type: Doctoral dissertation

Perceived Stressors Experienced by Competitive Esports Athletes
description: Poulus, D., Coulter, T., Trotter, M., & Polman, R. (2021). Perceived stressors experienced by competitive esports athletes. International Journal of Esports.
creator: Poulus, D., Coulter, T., Trotter, M., & Polman, R.
publisher: International Journal of Esports
date: 2021
language: English
type: Journal Paper

Percepción de la marca en esports: evento grande y pequeño
description: Amor, J. S., Hervás, J. C., & Berenguer, S. A. (2021). Percepción de la marca en esports: evento grande y pequeño. In Deporte y regulación: nuevos escenarios y desafíos: actas del XI Congreso Iberoamericano de Economía del Deporte (pp. 319-322). Servizo de Publicacións.
creator: Amor, J. S., Hervás, J. C., & Berenguer, S. A.
publisher: Servizo de Publicacións
date: 2021
language: Spanish
type: Conference Paper

Perceptions of Cheating and Doping in E-Cycling
description: Richardson, A., Berger, N. and Smith, P. (2023). Perceptions of Cheating and Doping in E-Cycling.
creator: Richardson, A., Berger, N. and Smith, P.
publisher: Sports
date: 2023
language: English
type: Journal Papers

Perceptions of Effective Training Practices in League of Legends: A Qualitative Exploration
description: Abbott, C., Watson, M., & Birch, P. (2023). Perceptions of Effective Training Practices in League of Legends: A Qualitative Exploration. Journal of Electronic Gaming and Esports, 1(1), jege.2022-0011. Retrieved Jul 6, 2025, from https://doi.org/10.1123/jege.2022-0011
creator: Abbott, C., Watson, M., & Birch, P.
publisher: Journal of Electronic Gaming and Esports
date: 2023
language: English
type: Journal Paper

Perceptions of NCAA Division II and III Athletic directors regarding the emergence of e-sports
description: Cotrufo, R. J., MacGregor, J. F., & McGinniss, K. T. (2022). Perceptions of NCAA Division II and III Athletic directors regarding the emergence of e-sports. Journal for the Study of Sports and Athletes in Education, 1-16.
creator: Cotrufo, R. J., MacGregor, J. F., & McGinniss, K. T.
publisher: Taylor & Francis
date: 2022
language: English
type: Journal Paper

Perceptions of professional esports players on performance-enhancing substances
description: Schubert, M., Eing, F., & Könecke, T. (2022). Perceptions of professional esports players on performance-enhancing substances. Performance Enhancement & Health, 10(4), 100236.
creator: Schubert, M., Eing, F., & Könecke, T.
publisher: Performance Enhancement & Health
date: 2022
language: English
type: Journal Paper

Perceptions towards esports in mainstream English-language new media.
description: Cumming, D. (2021). Perceptions towards esports in mainstream English-language new media. In D. Y. Jin (Ed.), Global esports: Transformation of Cultural Perceptions of Competitive Gaming. New York, NY: Bloomsbury Academic.
creator: Cumming, D.
publisher: Bloomsbury Academic
date: 2021
language: English
type: Book Chapter

Perceptual-motor Abilities Underlying Expertise in Esports
description: Pluss, M. A., Novak, A. R., Bennett, K. J. M., Panchuk, D., Coutts, A. J., & Fransen, J. (2020). Perceptual-motor Abilities Underlying Expertise in Esports. Journal of Expertise, 3(2).
creator: Pluss, M. A., Novak, A. R., Bennett, K. J. M., Panchuk, D., Coutts, A. J., & Fransen, J.
publisher: Journal of Expertise
date: 2020
language: English
type: Journal Paper

Performance Analysis in eSports: Modelling Performance at the 2018 League of Legends World Championship
description: Novak, A. R., Bennett, K. J. M., Pluss, M. A., & Fransen, J. (2020). Performance Analysis in eSports: Modelling Performance at the 2018 League of Legends World Championship. International Journal of Sports Science & Coaching, 0(0), 1-9.
creator: Novak, A. R., Bennett, K. J. M., Pluss, M. A., & Fransen, J.
publisher: International Journal of Sports Science & Coaching
date: 2020
language: English
type: Journal Paper

Performing game development live on Twitch
description: Consalvo, M., & Phelps, A. (2019). Performing game development live on Twitch. In Proceedings of the 52nd Hawaii International Conference on System Sciences.
creator: Consalvo, M., & Phelps, A.
publisher: Hawaii International Conference on System Sciences
date: 2019
language: English
type: Conference Paper

Performing Neoliberal Masculinity: Reconfiguring Hegemonic Masculinity in Professional Gaming. In Masculinities in Play
description: Voorhees, G., & Orlando, A. (2018). Performing Neoliberal Masculinity: Reconfiguring Hegemonic Masculinity in Professional Gaming. In Masculinities in Play. New York, NY: Palgrave Macmillan.
creator: Voorhees, G., & Orlando, A.
publisher: Palgrave Macmillan
date: 2018
language: English
type: Book

Perpetrators in League of Legends: Scale Development and Validation of Toxic Behavior
description: Kordyaka, B., Klesel, M., & Jahn, K. (2019). Perpetrators in League of Legends: Scale Development and Validation of Toxic Behavior. In Proceedings of the 52nd Hawaii International Conference on System Sciences (HICSS-52). Maui, HI.
creator: Kordyaka, B., Klesel, M., & Jahn, K.
publisher: Hawaii International Conference on System Sciences
date: 2019
language: English
type: Conference Paper

Personality and Video Gaming: Comparing Regular Gamers, Non-Gamers, and Gaming Addicts and Differentiating between Game Genres
description: Braun, B., Stopfer, J. M., Müller, K. W., Beutel, M. E., & Egloff, B. (2016). Personality and Video Gaming: Comparing Regular Gamers, Non-Gamers, and Gaming Addicts and Differentiating between Game Genres. Computers in Human Behavior, 55, 406–412.
creator: Braun, B., Stopfer, J. M., Müller, K. W., Beutel, M. E., & Egloff, B.
publisher: Computers in Human Behavior
date: 2016
language: English
type: Journal Paper

Personalized Adaptive Training Improves Performance at a Professional First-Person Shooter Action Videogame
description: Neri, F., Smeralda, C., Momi, D., Sprugnoli, G., Menardi, A., Ferrone, S., (...), Santarnecchi, E. (2021). Personalized Adaptive Training Improves Performance at a Professional First-Person Shooter Action Videogame. Frontiers in Psychology, published online April 7 2021.
creator: Neri, F., Smeralda, C., Momi, D., Sprugnoli, G., Menardi, A., Ferrone, S., (...), Santarnecchi, E.
publisher: Frontiers in Psychology
date: 2021
language: English
type: Journal Paper

Personalized channel recommendation on live streaming platforms
description: Lin, C. Y., & Chen, H. S. (2019). Personalized channel recommendation on live streaming platforms. Multimedia Tools and Applications, 78(2), 1999-2015.
creator: Lin, C. Y., & Chen, H. S.
publisher: Springer
date: 2019
language: English
type: Journal Paper

Personalized live streaming channel recommendation based on most similar neighbors
description: Lin, C. Y., Chen, T. S., Chen, J., & Chen, C. Y. (2021). Personalized live streaming channel recommendation based on most similar neighbors. Multimedia Tools and Applications, 80(13), 19867-19883.
creator: Lin, C. Y., Chen, T. S., Chen, J., & Chen, C. Y.
publisher: Springer
date: 2021
language: English
type: Journal Paper

Personalized live streaming channel recommendation based on most similar neighbors
description: Lin, C. Y., Chen, T. S., Chen, J., & Chen, C. Y. (2021). Personalized live streaming channel recommendation based on most similar neighbors. Multimedia Tools and Applications, 80(13), 19867-19883.
creator: Lin, C. Y., Chen, T. S., Chen, J., & Chen, C. Y.
publisher: Springer
date: 2021
language: English
type: Journal Paper

Perspektiven des Sportsponsorings
description: Walzel, S., & Schubert, M. (2018). Perspektiven des Sportsponsorings. Springer Gabler: Berlin, Heidelberg.
creator: Walzel, S., & Schubert, M.
publisher: Springer Gabler
date: 2018
language: English
type: Book

Phenomenological Critique of the esports Experience: Focusing on Similarities with Drone Weapons
description: Sakamoto, T. (2022). Phenomenological Critique of the esports Experience: Focusing on Similarities with Drone Weapons. International Journal of Sport and Health Science, 202141.
creator: Sakamoto, T.
publisher: International Journal of Sport and Health Science
date: 2022
language: English
type: Journal Paper

Physical Activity Levels of Adult Virtual Football Players
description: Pereira, A. M., Verhagen, E., Figueiredo, P., Seabra, A., Martins, A., & Brito, J. (2021). Physical Activity Levels of Adult Virtual Football Players. Frontiers in Psychology, published online 26 March 2021.
creator: Pereira, A. M., Verhagen, E., Figueiredo, P., Seabra, A., Martins, A., & Brito, J.
publisher: Frontiers in Psychology
date: 2021
language: English
type: Journal Paper

Physical Educators’ Exergaming Integration Experiences, Attitudes, and Self-Efficacy Beliefs
description: Krause, J. M., & Jenny, S. E. (2023). Physical Educators’ Exergaming Integration Experiences, Attitudes, and Self-Efficacy Beliefs. Sagamore Publishing.
creator: Krause, J. M., & Jenny, S. E.
publisher: Sagamore Publishing
date: 2023
language: English
type: Journal Papers

Physical Exercise and Performance in Esports Players: An Initial Systematic Review
description: McNulty, C., Jenny, S. E., Leis, O., Poulus, D., Sondergeld, P., & Nicholson, M. (2023). Physical Exercise and Performance in Esports Players: An Initial Systematic Review. Journal of Electronic Gaming and Esports.
creator: McNulty, C., Jenny, S. E., Leis, O., Poulus, D., Sondergeld, P., & Nicholson, M.
publisher: Journal of Electronic Gaming and Esports
date: 2023
language: English
type: Journal Paper

Physiological and Cognitive Functions Following a Discrete Session of Competitive Esports Gaming
description: Sousa, A., Ahmad, S. L., Hassan, T., Yuen, K., Douris, P., Zwibel, H., & DiFrancisco-Donoghue, J. (2020). Physiological and Cognitive Functions Following a Discrete Session of Competitive Esports Gaming, Frontiers in Psychology, 11, 1-6.
creator: Sousa, A., Ahmad, S. L., Hassan, T., Yuen, K., Douris, P., Zwibel, H., & DiFrancisco-Donoghue, J.
publisher: Frontiers in Psychology
date: 2020
language: English
type: Journal Paper

Physiological and Perceptual Response to a Live Collegiate Esports Tournament
description: Andre, T. L., Walsh, S. M., Valladao, S., & Cox, D. (2020). Physiological and Perceptual Response to a Live Collegiate Esports Tournament. International Journal of Exercise Science, 13(6), 1418-1429.
creator: Andre, T. L., Walsh, S. M., Vallado, S., & Cox, D.
publisher: International Journal of Exercise Science
date: 2020
language: English
type: Journal Paper

Ping to Win?: Non-verbal Communication and Team Performance in Competitive Online Multiplayer Games
description: Leavitt, A., Keegan, B. C., & Clark, J. (2016). Ping to Win?: Non-verbal Communication and Team Performance in Competitive Online Multiplayer Games. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems (pp. 4337-4350). ACM.
creator: Leavitt, A., Keegan, B. C., & Clark, J.
publisher: CHI Conference on Human Factors in Computing Systems
date: 2016
language: English
type: Conference Paper

Pioneering eSport: The Experience Economy and the Marketing of Early 1980s Arcade Gaming Contests
description: Borowy, M., & Jin, D. Y. (2013). Pioneering eSport: The Experience Economy and the Marketing of Early 1980s Arcade Gaming Contests. International Journal of Communication, 7.
creator: Borowy, M., & Jin, D. Y.
publisher: International Journal of Communication
date: 2013
language: English
type: Journal Paper

Plan de empresa para la puesta en marcha de una empresa dedicada a los eventos deportivos ValenGame 2020
description: Pérez-Fuster Herrera, E. (2022). Plan de empresa para la puesta en marcha de una empresa dedicada a los eventos deportivos ValenGame 2020 (Doctoral dissertation, Universitat Politècnica de València).
creator: Pérez-Fuster Herrera, E.
publisher: None
date: 2022
language: Spanish
type: Dissertation

Play as Work: On the Sportification of Computer Games
description: Pargman, D., & Svensson, D. (2019). Play as Work: On the Sportification of Computer Games. Digital Culture & Society, 5(2), 15-40.
creator: Pargman, D., & Svensson, D.
publisher: Digital Culture & Society
date: 2020
language: English
type: Journal Paper

Play Between Worlds: Exploring Online Game Culture
description: Taylor, T. L. (2006). Play Between Worlds: Exploring Online Game Culture. Cambridge, MA: MIT Press.
creator: Taylor, T. L.
publisher: MIT Press
date: 2006
language: English
type: Book

Play Globally, Act Locally: The Standardization of Pro Halo 3 Gaming
description: Taylor, N. T. (2011). Play Globally, Act Locally: The Standardization of Pro Halo 3 Gaming. International Journal of Gender, Science and Technology, 3(1).
creator: Taylor, N. T.
publisher: International Journal of Gender, Science and Technology
date: 2011
language: English
type: Journal Paper

Play to the Camera: Video Ethnography, Spectatorship, and e-Sports
description: Taylor, N. T. (2016). Play to the Camera: Video Ethnography, Spectatorship, and e-Sports. Convergence, 22(2), 115-130.
creator: Taylor, N. T.
publisher: Convergence
date: 2016
language: English
type: Journal Paper