eSports as a News Speciality Gold Rush: Communication Ecology in the Domination of Traditional Journalism Over Lifestyle Journalism
description: Perreault, G. P., & Perreault, M. F. (2021). eSports as a News Speciality Gold Rush: Communication Ecology in the Domination of Traditional Journalism Over Lifestyle Journalism. In S. Andrews & C. M. Crawford (Eds.), Handbook of Research on Pathways and Opportunities Into the Business of Esports (pp. 303-320). IGI Global.
creator: Perreault, G. P., & Perreault, M. F.
publisher: IGI Global
date: 2021
language: English
type: Book Chapter

New Business Model in the Growing E-Sports Industry
description: Pesa, A. R., Cicin-Sain, D., & Blazevic, T. (2017). New Business Model in the Growing E-Sports Industry. Proceedings of the 2nd International Conference “Business & Entrepreneurial Economics – BEE2017”, Brijuni, Croatia.
creator: Pesa, A. R., Cicin-Sain, D., & Blazevic, T.
publisher: International Conference “Business & Entrepreneurial Economics
date: 2017
language: English
type: Conference Paper

Public Stigma Across Addictive Behaviors: Casino Gambling, eSports Gambling, and Internet Gaming
description: Peter, S. C., Li, Q., Pfund, R. A., Whelan, J. P., & Meyers, A. W. (2018). Public Stigma Across Addictive Behaviors: Casino Gambling, eSports Gambling, and Internet Gaming. Journal of Gambling Studies, 35, 247-259.
creator: Peter, S. C., Li, Q., Pfund, R. A., Whelan, J. P., & Meyers, A. W.
publisher: Journal of Gambling Studies
date: 2018
language: English
type: Journal Paper

Responsabilité civile–esport et acceptation des risques: renouveau ou statu quo?
description: Petitprez, E. (2022). Responsabilité civile–esport et acceptation des risques: renouveau ou statu quo?. Jurisport: Revue juridique et économique du sport, (228), 41-45.
creator: Petitprez, E.
publisher: Dialnet
date: 2022
language: French
type: Journal Paper

https://www.papers.esportsresearch.net/items/show/1093
title: Zwischen jugendgefährdenden Medien und Alterskennzeichnungen: Jugendschutzrechtliches zum eSport in Österreich (Between liable to corrupt the young-Media and Age Ratings: Youth Protection on Esports in Austria)
description: Petschinka, P. (2021). Zwischen jugendgefährdenden Medien und Alterskennzeichnungen: Jugendschutzrechtliches zum eSport in Österreich. SpoPrax - Sport- und E-Sportrecht in der Praxis, 164-169.
creator: Petschinka, P.
publisher: SpoPrax - Sport- und E-Sportrecht in der Praxis
date: 2021
language: German
type: Journal Paper

Los Cracks de los eSports: Descubre los Secretos del Mundo de los Videojuegos Profesionales
description: Pettman, K. (2018). Los Cracks de los eSports: Descubre los Secretos del Mundo de los Videojuegos Profesionales. ROCA EDIT.
creator: Pettman, K.
publisher: ROCA EDIT
date: 2018
language: Spanish
type: Book

eSport – Eine Analyse von kompetitiven digitalen Spielen
description: Pfeiffer, A., & Wochenalt, A. (2011). eSport – Eine Analyse von kompetitiven digitalen Spielen. novum eco Verlag.
creator: Pfeiffer, A., & Wochenalt, A.
publisher: novum eco Verlag
date: 2011
language: German
type: Book

Life-world oriented education in the times of the Covid-19 lockdown. Twitch. tv as pedagogical tool
description: Pfeiffer, A., Bezzina, S., Denk, N., Kriglstein, S., Wimmer, S., & Thielen, C. (2020). Life-world oriented education in the times of the Covid-19 lockdown. Twitch. tv as pedagogical tool.
creator: Pfeiffer, A., Bezzina, S., Denk, N., Kriglstein, S., Wimmer, S., & Thielen, C. In: ICERI2020 Proceedings.
publisher: ICERI2020 Proceedings
date: 2020
language: English
type: Conference Paper

Do You Love It Already or Do You Still Ignore It? The Two Faces of the Phenomenon Spectatorship in Esports.
description: Pfeiffer, A., Wernbacher, T., Denk, N., & Kriglstein, S. (2020). Do You Love It Already or Do You Still Ignore It? The Two Faces of the Phenomenon Spectatorship in Esports.
creator: Pfeiffer, A., Wernbacher, T., Denk, N., & Kriglstein, S.
date: 2020
language: English
type: Working Paper

Laboring Artists: Art Streaming on the Videogame Platform Twitch
description: Phelps, A., & Consalvo, M. (2020). Laboring Artists: Art Streaming on the Videogame Platform Twitch. In Proceedings of the 53rd Hawaii International Conference on System Sciences.
creator: Phelps, A., & Consalvo, M.
publisher: Hawaii International Conference on System Sciences
date: 2020
language: English
type: Conference Paper

Streaming into the Void: An Analysis of Microstreaming Trends and Behaviors Utilizing a Demand Framework
description: Phelps, A., Consalvo, M., & Bowman, N. (2021). Streaming into the Void: An Analysis of Microstreaming Trends and Behaviors Utilizing a Demand Framework. In: Proceedings of the 54th Hawaii International Conference on System Sciences.
creator: Phelps, A., Consalvo, M., & Bowman, N. (
publisher: Hawaii International Conference on System Sciences
date: 2021
language: English
type: Conference Paper

Leadership and gender inclusion in esports organisations
description: Piggott, L., Tjønndal, A., & Hovden, J. (2022). Leadership and gender inclusion in esports organisations. In Social Issues in Esports (pp. 46-64). Routledge.
creator: Piggott, L., Tjønndal, A., & Hovden, J.
publisher: Routledge
date: 2022
language: English
type: Book Chapter

Dash in twitch: Adaptive bitrate streaming in live game streaming platforms
description: Pires, K., & Simon, G. (2014). Dash in twitch: Adaptive bitrate streaming in live game streaming platforms. In Proceedings of the 2014 Workshop on Design, Quality and Deployment of Adaptive Video Streaming (pp. 13-18).
creator: Pires, K., & Simon, G.
publisher: Workshop on Design, Quality and Deployment of Adaptive Video Streaming
date: 2014
language: English
type: Conference Paper

YouTube live and Twitch: a tour of user-generated live streaming systems
description: Pires, K., & Simon, G. (2015). YouTube live and Twitch: a tour of user-generated live streaming systems. In Proceedings of the 6th ACM multimedia systems conference (pp. 225-230).
creator: Pires, K., & Simon, G.
publisher: ACM multimedia systems conference
date: 2015
language: English
type: Conference Paper

Beyond Gaming: The Potential of Twitch for Online Learning and Teaching
description: Pirker, J., Steinmaurer, A., & Karakas, A. (2021). Beyond Gaming: The Potential of Twitch for Online Learning and Teaching. In Proceedings of the 26th ACM Conference on Innovation and Technology in Computer Science Education V. 1 (pp. 74-80).
creator: Pirker, J., Steinmaurer, A., & Karakas, A.
publisher: ACM Conference on Innovation and Technology in Computer Science Education
date: 2021
language: English
type: Conference Paper

Features of Mental Activity of Students- eSport Players
description: Pishichik, V. I., Molokhina, G. A., Petrenko, E. A., & Milova, Y. V. (2019). Features of Mental Activity of Students- eSport Players. International Journal of Cognitive Research in Science, Engineering and Education, 7(2), 67-76.
creator: Pishichik, V. I., Molokhina, G. A., Petrenko, E. A., & Milova, Y. V.
publisher: International Journal of Cognitive Research in Science, Engineering and Education
date: 2019
language: English
type: Journal Paper

eSport in Österreich: eine rechtliche Navigationshilfe
description: Piska, C., & Petschinka, P. (2019). eSport in Österreich: eine rechtliche Navigationshilfe. Zeitschrift für Energie- und Technikrecht, 63-69
creator: Piska, C., & Petschinka, P.
publisher: Zeitschrift für Energie- und Technikrecht
date: 2019
language: German
type: Journal Paper

eSport: alte Rechtsfragen - neu gestellt (Esports: old legal issues - repositioned)
description: Piska, C., & Petschinka, P. (2019). eSport: alte Rechtsfragen - neu gestellt. ecolex - Zeitschrift für Wirtschaftsrecht, 637-639
creator: Piska, C., & Petschinka, P.
publisher: ecolex - Zeitschrift für Wirtschaftsrecht
date: 2019
language: German
type: Journal Paper

eSport vs Sport: A Comparison of Spectator Motives
description: Pizzo, A. D., Baker, B. J., Na, S., & Lee, M. A. (2018). eSport vs Sport: A Comparison of Spectator Motives. Sport Marketing Quarterly, 27(2), 108-123.
creator: Pizzo, A. D., Baker, B. J., Na, S., & Lee, M. A.
publisher: Sport Marketing Quarterly
date: 2018
language: English
type: Journal Paper

Sensemaking of Novelty: the Dynamic Nature of Integrating Esports within a Traditional Sport Organization
description: Pizzo, A. D., Jones, G. J., Baker, B. J., Funk, D. C., & Kunkel, T. (2021). Sensemaking of Novelty: the Dynamic Nature of Integrating Esports within a Traditional Sport Organization. Sport Management Review. Published online June 15 2021.
creator: Pizzo, A. D., Jones, G. J., Baker, B. J., Funk, D. C., & Kunkel, T.
publisher: Sport Management Review
date: 2021
language: English
type: Journal Paper

Navigating the Iron Cage: An Institutional Creation Perspective of Collegiate eSports
description: Pizzo, A. D., Jones, G. J., Funk, D. C., & Hall, S. (2019). Navigating the Iron Cage: An Institutional Creation Perspective of Collegiate eSports, International Journal of Sport Management, 20, 171-197.
creator: Pizzo, A. D., Jones, G. J., Funk, D. C., & Hall, S.
publisher: International Journal of Sport Management
date: 2019
language: English
type: Journal Paper

The strategic advantage of mature-stage firms: Digitalization and the diversification of professional sport into esports
description: Pizzo, A. D., Kunkel, T., Jones, G. J., Baker, B. J., & Funk, D. C. (2022). The strategic advantage of mature-stage firms: Digitalization and the diversification of professional sport into esports. Journal of Business Research, 139, 257-266.
creator: Pizzo, A. D., Kunkel, T., Jones, G. J., Baker, B. J., & Funk, D. C.
publisher: Journal of Business Research
date: 2022
language: English
type: Journal Paper

Esports scholarship review: Synthesis, contributions, and future research
description: Pizzo, A. D., Su, Y., Scholz, T., Baker, B. J., Hamari, J., & Ndanga, L. (2022). Esports scholarship review: Synthesis, contributions, and future research. Journal of Sport Management, 1(aop), 1-12.
creator: Pizzo, A. D., Su, Y., Scholz, T., Baker, B. J., Hamari, J., & Ndanga, L.
publisher: Journal of Sport Management
date: 2022
language: English
type: Journal Paper

Esports: The Chess of the 21st Century
description: Pluss, M. A., Bennett, K. J. M., Novak, A. R., Panchuk, D., Coutts, A. J., & Fransen, J. (2019). Esports: The Chess of the 21st Century. Frontiers In Psychology, 10.
creator: Pluss, M. A., Bennett, K. J. M., Novak, A. R., Panchuk, D., Coutts, A. J., & Fransen, J.
publisher: Frontiers In Psychology
date: 2019
language: English
type: Journal Paper

Perceptual-motor Abilities Underlying Expertise in Esports
description: Pluss, M. A., Novak, A. R., Bennett, K. J. M., Panchuk, D., Coutts, A. J., & Fransen, J. (2020). Perceptual-motor Abilities Underlying Expertise in Esports. Journal of Expertise, 3(2).
creator: Pluss, M. A., Novak, A. R., Bennett, K. J. M., Panchuk, D., Coutts, A. J., & Fransen, J.
publisher: Journal of Expertise
date: 2020
language: English
type: Journal Paper

The Relationship Between the Quantity of Practice and In-Game Performance During Practice with Tournament Performance in Esports: An Eight-Week Study.
description: Pluss, M. A., Novak, A. R., Bennett, K. J. M., Panchuk, D., Coutts, A. J., & Fransen, J. (2021). The Relationship Between the Quantity of Practice and In-Game Performance During Practice with Tournament Performance in Esports: An Eight-Week Study. The Journal of Sport and Exercise Science, 5(1), 69-76.
creator: Pluss, M. A., Novak, A. R., Bennett, K. J. M., Panchuk, D., Coutts, A. J., & Fransen, J.
publisher: The Journal of Sport and Exercise Science
date: 2021
language: English
type: Journal Paper

Examining the game-specific practice behaviors of professional and semi-professional esports players: A 52-week longitudinal study
description: Pluss, M. A., Novak, A. R., Bennett, K. J., McBride, I., Panchuk, D., Coutts, A. J., & Fransen, J. (2022). Examining the game-specific practice behaviors of professional and semi-professional esports players: A 52-week longitudinal study. Computers in Human Behavior, 137, 107421.
creator: Pluss, M. A., Novak, A. R., Bennett, K. J., McBride, I., Panchuk, D., Coutts, A. J., & Fransen, J.
publisher: Computers in Human Behavior
date: 2022
language: English
type: Journal Paper

The reliability and validity of mobalytics proving ground as a perceptual-motor skill assessment for esports
description: Pluss, M. A., Novak, A. R., Bennett, K. J., Panchuk, D., Coutts, A. J., & Fransen, J. (2022). The reliability and validity of mobalytics proving ground as a perceptual-motor skill assessment for esports. International Journal of Sports Science & Coaching, 17479541221086793.
creator: Pluss, M. A., Novak, A. R., Bennett, K. J., Panchuk, D., Coutts, A. J., & Fransen, J.
publisher: International Journal of Sports Science & Coaching
date: 2022
language: English
type: Journal Paper

Une vie de pro-gamer
description: Poinssot, M. (2017). Une vie de pro-gamer. Independently published.
creator: Poinssot, M.
publisher: Independently published
date: 2017
language: French
type: Book

Esports Business and Cyberbullying: Risks and Precautions
description: Polat, V., & Şenbiçer, Ş. (2022). Esports Business and Cyberbullying: Risks and Precautions. In Handbook of Research on Digital Citizenship and Management During Crises (pp. 94-115). IGI Global.
creator: Polat, V., & Şenbiçer, Ş.
publisher: IGI Global
date: 2022
language: English
type: Book Chapter

Incorporating Key Human “High-Touch” Needs Into eSports: The Effective Game Zone
description: Polka, W. S., VanHusen, M. J., & Carlson, J. (2021). Incorporating Key Human “High-Touch” Needs Into eSports: The Effective Game Zone. In S. Andrews & C. M. Crawford (Eds.), Handbook of Research on Pathways and Opportunities Into the Business of Esports (pp. 270-302). IGI Global.
creator: Polka, W. S., VanHusen, M. J., & Carlson, J.
publisher: IGI Global
date: 2021
language: English
type: Book Chapter

Twitch user perceptions, attitudes and behaviours in relation to food and beverage marketing on Twitch compared with YouTube
description: Pollack, C. C., Gilbert-Diamond, D., Emond, J. A., Eschholz, A., Evans, R. K., Boyland, E. J., & Masterson, T. D. (2021). Twitch user perceptions, attitudes and behaviours in relation to food and beverage marketing on Twitch compared with YouTube. Journal of nutritional science, 10.
creator: Pollack, C. C., Gilbert-Diamond, D., Emond, J. A., Eschholz, A., Evans, R. K., Boyland, E. J., & Masterson, T. D.
publisher: Cambridge
date: 2021
language: English
type: Journal Paper

Prevalence and strategies of energy drink, soda, processed snack, candy and restaurant product marketing on the online streaming platform Twitch
description: Pollack, C. C., Kim, J., Emond, J. A., Brand, J., Gilbert-Diamond, D., & Masterson, T. D. (2020). Prevalence and strategies of energy drink, soda, processed snack, candy and restaurant product marketing on the online streaming platform Twitch. Public Health Nutrition, 23(15), 2793-2803.
creator: Pollack, C. C., Kim, J., Emond, J. A., Brand, J., Gilbert-Diamond, D., & Masterson, T. D.
publisher: Public Health Nutrition
date: 2020
language: English
type: Journal Paper

Amélioration de la focalisation de l’attention dans le jeu vidéo compétitif
description: Polledri, T. (2016). Amélioration de la focalisation de l’attention dans le jeu vidéo compétitif. Master’s Thesis. Université de Montpellier, Montpellier.
creator: Polledri, T.
publisher: Université de Montpellier
date: 2016
language: English
type: Dissertation

eSport Friend or Foe
description: Polman, R., Trotter, M., Poulus, D., & Borkoles, E. (2018). eSport Friend or Foe. In Joint International Conference on Serious Games (pp. 3-8). Springer, Cham.
creator: Polman, R., Trotter, M., Poulus, D., & Borkoles, E
publisher: Joint International Conference on Serious Games
date: 2018
language: English
type: Conference Paper

Creating Cyberspace in Meatspace
description: Pope, B. C. (2011). IRL: Creating Cyberspace in Meatspace. Master’s thesis. University of Cincinnati, Cincinnati.
creator: Pope, B. C.
publisher: University of Cincinnati
date: 2011
language: English
type: Dissertation

Integration of Sport with Other Industries Like Entertainment. Journal of Sport and Kinetic Movement
description: Popescu, M. C., Pasarin, L. D., Popescu, S. S., Diaconescu, D. L., & Burcea, G. B. (2020). Integration of Sport with Other Industries Like Entertainment. Journal of Sport and Kinetic Movement, 36(2), 14-20.
creator: Popescu, M. C., Pasarin, L. D., Popescu, S. S., Diaconescu, D. L., & Burcea, G. B.
publisher: Journal of Sport and Kinetic Movement
date: 2020
language: English
type: Journal Paper

Let’s Play: YouTube and Twitch’s Video Game Footage and a New Approach to Fair Use
description: Postel, C. (2016). Let’s Play: YouTube and Twitch’s Video Game Footage and a New Approach to Fair Use. Hastings Law Journal, 68, 1169.
creator: Postel, C.
publisher: Hastings Law Journal
date: 2016
language: English
type: Journal Paper

Factores que Influyen el Aprendizaje de Lengua Extranjera en los eSports. Un Estudio de Caso
description: Postigo Fuentes, A. Y., & Fernández Navas, M. (2020). Factores que Influyen el Aprendizaje de Lengua Extranjera en los eSports. Un Estudio de Caso. Qualitative Research in Education, 9(2), 128-159.
creator: Postigo Fuentes, A. Y., & Fernández Navas, M.
publisher: Qualitative Research in Education
date: 2020
language: Spanish
type: Journal Paper

“Dear IOC”: Considerations for the Governance, Valuation, and Evaluation of Trends and Developments in eSports
description: Postma, D. B., van Delden, R. W., & Van Hilvoorde, I. M. (2022). “Dear IOC”: Considerations for the Governance, Valuation, and Evaluation of Trends and Developments in eSports. Frontiers in Sports and Active Living, 4.
creator: Postma, D. B., van Delden, R. W., & Van Hilvoorde, I. M.
publisher: Frontiers in Sports and Active Living
date: 2022
language: English
type: Journal Paper

A qualitative analysis of the perceived determinants of success in elite esports athletes
description: Poulus, D. R., Coulter, T. J., Trotter, M. G., & Polman, R. (2022). A qualitative analysis of the perceived determinants of success in elite esports athletes. Journal of sports sciences, 40(7), 742-753.
creator: Poulus, D. R., Coulter, T. J., Trotter, M. G., & Polman, R.
publisher: Journal of sports sciences
date: 2022
language: English
type: Journal Paper

Longitudinal analysis of stressors, stress, coping and coping effectiveness in elite esports athletes
description: Poulus, D. R., Coulter, T. J., Trotter, M. G., & Polman, R. (2022). Longitudinal analysis of stressors, stress, coping and coping effectiveness in elite esports athletes. Psychology of Sport and Exercise, 60, 102093.
creator: Poulus, D. R., Coulter, T. J., Trotter, M. G., & Polman, R.
publisher: Psychology of Sport and Exercise
date: 2022
language: English
type: Journal Paper

Stress and Coping in Esports and the Influence on Mental Toughness
description: Poulus, D., Coulter, T. J., Trotter, M. G., & Polman, R. (2020). Stress and Coping in Esports and the Influence on Mental Toughness. Frontiers in Psychology, 11, 1-11.
creator: Poulus, D., Coulter, T. J., Trotter, M. G., & Polman, R.
publisher: Frontiers in Psychology
date: 2020
language: English
type: Journal Paper

Perceived Stressors Experienced by Competitive Esports Athletes
description: Poulus, D., Coulter, T., Trotter, M., & Polman, R. (2021). Perceived stressors experienced by competitive esports athletes. International Journal of Esports.
creator: Poulus, D., Coulter, T., Trotter, M., & Polman, R.
publisher: International Journal of Esports
date: 2021
language: English
type: Journal Paper

Analisis Image Comments to Video Comments Ratio Instagram Pada 5 Tim Mobile Legend Bang Bang Terbaik di Indonesia Pada Tahun 2020
description: Pratama, I. P. G. R. (2022). Analisis Image Comments to Video Comments Ratio Instagram Pada 5 Tim Mobile Legend Bang Bang Terbaik di Indonesia Pada Tahun 2020.
creator: Pratama, I. P. G. R.
publisher: osf.io
date: 2022
language: Indonesian
type: Paper

Podcespots (Podcast Seputar Esports)" Rendahnya Legalitas Hukum Esports di Indonesia"
description: Prianto, A. A. P. (2022). Podcespots (Podcast Seputar Esports)" Rendahnya Legalitas Hukum Esports di Indonesia" (Doctoral dissertation, Universitas Multimedia Nusantara).
creator: Prianto, A. A. P.
publisher: Universitas Multimedia Nusantara
date: 2022
language: Indonesian
type: Dissertation

Can Esports Substitute Traditional Sports? The Convergence of Sports and Video Gaming during the Pandemic and Beyond
description: Pu, H., Kim, J. & Deprano, C. (2021). Can Esports Substitute Traditional Sports? The Convergence of Sports and Video Gaming during the Pandemic and Beyond. Societies, 11, 121.
creator: Pu, H., Kim, J. & Deprano, C.
publisher: Societies
date: 2021
language: English
type: Journal Paper

Virtual Games Meet Physical Playground: Exploring and Measuring Motivations For Live Esports Event Attendance
description: Pu, H., Xiao, S., & Kota, R. W. (2021). Virtual Games Meet Physical Playground: Exploring and Measuring Motivations For Live Esports Event Attendance. Sport in Society, published online.
creator: Pu, H., Xiao, S., & Kota, R. W.
publisher: Sport in Society
date: 2021
language: English
type: Journal Paper

Causal Factors Related to Management of eSport Clubs in Thailand
description: Pumsanguan, C., & Thithathan, S. (2022). Causal Factors Related to Management of eSport Clubs in Thailand. Annals of Applied Sport Science, 0-0.
creator: Pumsanguan, C., & Thithathan, S.
publisher: Annals of Applied Sport Science
date: 2022
language: English
type: Journal Paper

Predict the victory of the Freefire Esport Master League tournament using Naïve Bayes
description: Pusponugroho, H., Setyanto, A., & Hartanto, A. D. (2022, November). Predict the victory of the Freefire Esport Master League tournament using Naïve Bayes. In AIP Conference Proceedings (Vol. 2658, No. 1, p. 090004). AIP Publishing LLC.
creator: Pusponugroho, H., Setyanto, A., & Hartanto, A. D.
publisher: AIP Conference Proceedings
date: 2022
language: English
type: English

Branding Team Xfg Esport
description: Putri, F. F. S. (2022). Branding Team Xfg Esport.
creator: Putri, F. F. S.
publisher: University of Surabaya
date: 2022
language: Idonesian
type: Undergraduate Thesis

Determinants of Esports Highlight Viewership: The Case of League of Legends Champions Korea
description: Pyun, H., Jang, W. E., Lee, G., Ryu, Y., Hwang, H., & Jeong, J. (2023). Determinants of Esports Highlight Viewership: The Case of League of Legends Champions Korea.
creator: Pyun, H., Jang, W. E., Lee, G., Ryu, Y., Hwang, H., & Jeong, J.
publisher: Proceedings of the 56th Hawaii International Conference on System Sciences
date: 2023
language: English
type: Conference Paper

Watching sports on Twitch? A study of factors influencing continuance intentions to watch Thursday Night Football co-streaming
description: Qian, T. Y. (2021). Watching sports on Twitch? A study of factors influencing continuance intentions to watch Thursday Night Football co-streaming. Sport Management Review, 1-22.
creator: Qian, T. Y.
publisher: Taylor & Francis
date: 2021
language: English
type: Journal Paper

Gamification for value creation and viewer engagement in gamified livestreaming services: The moderating role of gender in esports
description: Qian, T. Y., Matz, R., Luo, L., & Xu, C. (2022). Gamification for value creation and viewer engagement in gamified livestreaming services: The moderating role of gender in esports. Journal of Business Research, 145, 482-494.
creator: Qian, T. Y., Matz, R., Luo, L., & Xu, C.
publisher: Journal of Business Research
date: 2022
language: English
type: Journal Paper

Fulfilling the Basic Psychological Needs of Esports Fans: A Self-Determination Theory Approach
description: Qian, T. Y., Wang, J. J., Zhang, J. J., & Hulland, J. (2020). Fulfilling the Basic Psychological Needs of Esports Fans: A Self-Determination Theory Approach. Communication & Sport, 1-25.
creator: Qian, T. Y., Wang, J. J., Zhang, J. J., & Hulland, J.
publisher: Communication & Sport
date: 2020
language: English
type: Journal Paper

Beyond the Game: Dimensions of Esports Online Spectator Demand
description: Qian, T. Y., Zhang, J. J., Wang, J. J., & Hulland, J. (2019). Beyond the Game: Dimensions of Esports Online Spectator Demand. Communication & Sport, 1-27
creator: Qian, T. Y., Zhang, J. J., Wang, J. J., & Hulland, J.
publisher: Communication & Sport
date: 2019
language: English
type: Journal Paper

Beyond the Game: Dimensions of Esports Online Spectator Demand
description: Qian, T. Y., Zhang, J. J., Wang, J. J., & Hulland, J. (2020). Beyond the Game: Dimensions of Esports Online Spectator Demand. Communication & Sport, 8(6), 825-851.
creator: Qian, T. Y., Zhang, J. J., Wang, J. J., & Hulland, J.
publisher: Communication & Sport
date: 2020
language: English
type: Journal Paper

Anomaly Detection in Player Performances in Multiplayer Online Battle Arena Games
description: Qian, X., Sifa, R., Liu, X., Ganguly, S., Yadamsuren, B., Klabjan, D., ... & Demediuk, S. (2022). Anomaly Detection in Player Performances in Multiplayer Online Battle Arena Games. In Australasian Computer Science Week 2022 (pp. 23-30).
creator: Qian, X., Sifa, R., Liu, X., Ganguly, S., Yadamsuren, B., Klabjan, D., ... & Demediuk, S.
publisher: ACM
date: 2022
language: English
type: Journal Paper

Let’s Watch Live Streaming: How Streamer Credibility Influences Brand Attitude in Esports Streamer Marketing
description: This study explores if and how perceived Esports streamer credibility influences the audience’s attitude toward the brand endorsed by the streamer. Results from a survey conducted with US adults (N = 277) show the significant and positive relationship between streamer credibility and brand attitude while identifying parasocial relationships and streamer loyalty as two factors mediating the impact of streamer credibility on brand attitude. Structural equation modeling analysis is used to reveal how perceived expertise and trustworthiness of an Esports streamer affect viewer attitudes toward the promoted brands, with theoretical and practical implications outlined.
creator: Qingru Xu, Hanyoung Kim and Andrew C. Billings
publisher: SAGE journals
date: 2022
language: English
type: Research Article

The effect of eSports Direct Spectators' Motivation on Audience Satisfaction and Behavioral Intention Based on Uses and Gratification Theory
description: Quan, L., & Yoo, C. (2022). The effect of eSports Direct Spectators' Motivation on Audience Satisfaction and Behavioral Intention Based on Uses and Gratification Theory. Journal of Korea Game Society, 22(1), 109-118.
creator: Quan, L., & Yoo, C.
publisher: Journal of Korea Game Society
date: 2022
language: Korean
type: Journal Paper

Spain is Waking Up!
description: Quintana, Á. (2012). Spain is Waking Up!. In J. Christophers & T. M. Scholz (Eds.), eSports Yearbook 2011/12 (pp. 72–74). Norderstedt: Books on Demand GmbH.
creator: Quintana, Á.
publisher: Books on Demand GmbH
date: 2012
language: English
type: Book Chapter

Les organisateurs de compétitions de jeux vidéo con!ontés au droit d'auteur des éditeurs [Video Game Competition Organizers Facing with Publisher Copyright]
description: Rabu, G. (2020). Les organisateurs de compétitions de jeux vidéo con!ontés au droit d'auteur des éditeurs [Video Game Competition Organizers Facing with Publisher Copyright]. Communication commerce électronique, 7-8, 13-18
creator: Rabu, G.
publisher: Communication commerce électronique
date: 2020
language: French
type: Journal Article

Quel droit pour l'eSport? [Which Legal Regime for Esports]
description: Rabu, G. (2018). Quel droit pour l'eSport? [Which Legal Regime for Esports]. Jurisport, 185, 26- 29.
creator: Rabu, G.
publisher: Jurisport
date: 2018
language: French
type: Journal Paper

Les enjeux juridiques de l'e-sport [Esports Law Issues]
description: Rabu, G., (2017). Les enjeux juridiques de l'e-sport [Esports Law Issues]. In G. Rabu, M. Reverchon-Billot, and F. Rizzo (Eds.), PUAM, 622.
creator: Rabu, G.
publisher: PUAM
date: 2017
language: French
type: Book Chapter

Loot Boxes : Le Côté Obscur de Star Wars Battle!ont II [Loot Boxes : The Darkside of Star Wars Battlefront II]
description: Rabu, G. (2017). Loot Boxes : Le Côté Obscur de Star Wars Battle!ont II [Loot Boxes : The Darkside of Star Wars Battlefront II]. Cahiers de droit du sport, 49, 39-46.
creator: Rabu, G.
publisher: Cahiers de droit du sport
date: 2017
language: French
type: Journal Paper

Does eSports Industry Need State Recognition? A Brief Analysis in the Light of French Law
description: Rabu, G. (2021). Does eSports Industry Need State Recognition? A Brief Analysis in the Light of French Law. In J. Hiltscher & T. M. Scholz (Eds.), eSports Yearbook 2019/20 (pp. 62-69). Norderstedt: Books on Demand.
creator: Rabu, G.
publisher: Books on Demand
date: 2021
language: English
type: Book Chapter

Les enjeux juridiques de l’e-sport
description: Rabu, G., & Reverchon-Billot, M. (2017). Les enjeux juridiques de l’e-sport. Presses Universitaires d’Aix-Marseille.
creator: Rabu, G., & Reverchon-Billot, M.
publisher: Universitaires d’Aix-Marseille
date: Rabu, G., & Reverchon-Billot, M.
language: French
type: Book

Futures Perspectives on Next Generation e-Sports Infrastructure and Exploring Their Benefits
description: Rai, L., & Yan, G. (2009). Futures Perspectives on Next Generation e-Sports Infrastructure and Exploring Their Benefits. International Journal of Sport Science and Engineering, 3(1), 027-033.
creator: Rai, L., & Yan, G.
publisher: International Journal of Sport Science and Engineering
date: 2009
language: English
type: Journal Paper

Investigating the Human Factors in eSport Performance
description: Railsback, D. (2019). Investigating the Human Factors in eSport Performance. Advances in Intelligent Systems and Computing, 795, 325–334.
creator: Railsback, D.
publisher: Advances in Intelligent Systems and Computing
date: 2019
language: English
type: Book Chapter

Mind Games Extended: Understanding Gameplay as Situated Activity
description: Rambusch, J. (2011). Mind Games Extended: Understanding Gameplay as Situated Activity. Doctoral Dissertation. Linköping Studies in Science and Technology.
creator: Rambusch, J.
publisher: Linköping Studies in Science and Technology
date: 2011
language: English
type: Dissertation

Exploring e-Sports: A Case Study of Gameplay in Counter-Strike
description: Rambusch, J., Jakobsson, P., & Pargman, D. (2007). Exploring e-Sports: A Case Study of Gameplay in Counter-Strike. In A. Baba (Ed.), Situated Play: Proceedings of the Digital Games Research Association (DiGRA) Conference 2007 Tokyo: University of Tokyo.
creator: Rambusch, J., Jakobsson, P., & Pargman, D.
publisher: DIGRA
date: 2007
language: English
type: Conference Paper

Cognitive Challenges in eSports
description: Rambusch, J., Taylor, A.-S. A., & Susi, T. (2017). Cognitive Challenges in eSports. Proceedings of the 13th Swecog Conference 2017, Uppsala.
creator: Rambusch, J., Taylor, A.-S. A., & Susi, T.
publisher: Swecog Conference
date: 2017
language: English
type: Conference Paper

Understanding and conceptualizing eSports among behavioural addictions: a brief overview of the literature.
description: Ramella-Zampa, B., Carbone, G. A., Panno, A., Santos, M., Imperatori, C., Budde, H., ... & Machado, S. (2022). Understanding and conceptualizing eSports among behavioural addictions: a brief overview of the literature. Emerging Trends in Drugs, Addictions, and Health, 100048.
creator: Ramella-Zampa, B., Carbone, G. A., Panno, A., Santos, M., Imperatori, C., Budde, H., ... & Machado, S.
publisher: Emerging Trends in Drugs, Addictions, and Health
date: 2022
language: English
type: Journal Paper

Live-Streaming Culture in the Esports Community
description: Ramírez, J. F. V., & Carrión, E. L. G. (2022). Live-Streaming Culture in the Esports Community. In Esports and the Media (pp. 35-51). Routledge.
creator: Ramírez, J. F. V., & Carrión, E. L. G.
publisher: Routledge
date: 2022
language: English
type: Book Chapter

The Games, the Audience, and the Performance
description: Randhawa, N. (2015). The Games, the Audience, and the Performance. In J. Christophers & T. M. Scholz (Eds.), eSports Yearbook 2013/14 (pp. 15–22). Norderstedt: Books on Demand GmbH.
creator: Randhawa, N.
publisher: Books on Demand GmbH
date: 2015
language: English
type: Book Chapter

Descriptive Study of eSports Viewership Motivation of Young Adulthood in Indonesia During The COVID-19 Pandemic
description: Raphael, D. K., & Heng, P. H. (2022, April). Descriptive Study of eSports Viewership Motivation of Young Adulthood in Indonesia During The COVID-19 Pandemic. In 3rd Tarumanagara International Conference on the Applications of Social Sciences and Humanities (TICASH 2021) (pp. 1680-1686). Atlantis Press.
creator: Raphael, D. K., & Heng, P. H.
publisher: Atlantis Press
date: 2022
language: English
type: Conference Paper

Stand by Your Man: An Examination of Gender Disparity in League of Legends
description: Ratan, A. R., Taylor, N., Hogan, J., Hogan, T. M. L., & Williams, D. (2015). Stand by Your Man: An Examination of Gender Disparity in League of Legends. Games and Culture, 10(5), 438–462.
creator: Ratan, A. R., Taylor, N., Hogan, J., Hogan, T. M. L., & Williams, D.
publisher: Games and Culture
date: 2015
language: English
type: Journal Paper

Calibrating Play: Sociotemporality in South Korean Digital Gaming Culture
description: Rea, S. C. (2018). Calibrating Play: Sociotemporality in South Korean Digital Gaming Culture. American Anthropologist, 120(3), 500-511.
creator: Rea, S. C.
publisher: American Anthropologist
date: 2018
language: English
type: Journal Paper

Chronotopes and Social Types in South Korean Digital Gaming
description: Rea, S. C. (2019). Chronotopes and Social Types in South Korean Digital Gaming. Signs and Society, 7(1), 115-136.
creator: Rea, S. C.
publisher: Signs and Society
date: 2019
language: English
type: Journal Paper

Recruiting Faculty for Esports Programs in Academia
description: Reavis, D. (2021). Recruiting Faculty for Esports Programs in Academia. In S. Andrews & C. M. Crawford (Eds.), Handbook of Research on Pathways and Opportunities Into the Business of Esports (pp. 179-199). IGI Global.
creator: Reavis, D.
publisher: IGI Global
date: 2021
language: English
type: Book Chapter

Toward a transcription and analysis of live streaming on Twitch
description: Recktenwald, D. (2017). Toward a transcription and analysis of live streaming on Twitch. Journal of Pragmatics, 115, 68-81.
creator: Recktenwald, D.
publisher: Elsevier
date: 2017
language: English
type: Journal Paper

Lagging behind Twitch or on its Own Path: Pressure and Perks on Domestic Online Live Streaming in China
description: Recktenwald, D., & Yiwei, D. (2016). Lagging behind Twitch or on its Own Path: Pressure and Perks on Domestic Online Live Streaming in China. In Proceedings of 3rd Annual Chinese DIGRA Conference.
creator: Recktenwald, D., & Yiwei, D.
publisher: DIGRA
date: 2016
language: English
type: Conference Paper

Digitaler Spitzensport
description: Redelfs, O. (2018). Digitaler Spitzensport. Hamburger Wirtschaft, 03/18, 14-19.
creator: Redelfs, O.
publisher: Hamburger Wirtschaft
date: 2018
language: German
type: Journal Paper

Experts at Play: Understanding Skilled Expertise
description: Reeves, S., Brown, B., & Laurier, E. (2009). Experts at Play: Understanding Skilled Expertise. Games and Culture, 4(3), 205–227.
creator: Reeves, S., Brown, B., & Laurier, E.
publisher: Games and Culture
date: 2009
language: English
type: Journal Paper

The Skillful Work of Play in Counter-Strike
description: Reeves, S., Laurier, E., & Brown, B. (2006). The Skillful Work of Play in Counter-Strike. In F. Beau (Ed.), Culture d’univers, Limoges, Fyp editions, 130-140.
creator: Reeves, S., Laurier, E., & Brown, B.
publisher: Fyp editions
date: 2006
language: English
type: Book Chapter

Esports Research: A Literature Review
description: Reitman, J. G., Anderson-Coto, M. J., Wu, M., Lee, J. S., & Steinkuehler, C. (2020). Esports Research: A Literature Review. Games and Culture,
creator: Reitman, J. G., Anderson-Coto, M. J., Wu, M., Lee, J. S., & Steinkuehler, C.
publisher: Games and Culture
date: 2020
language: English
type: Journal Paper

Proceedings on the 2019 Esports Research Conference
description: Reitman, J. G., Anderson, C. G., Deppe, M., & Steinkuehler, C. (Eds.). (2020). Esports Research Conference. Proceedings on the 2019 Esports Research Conference, Pittsburgh, USA. ETC Press.
creator: Reitman, J. G., Anderson, C. G., Deppe, M., & Steinkuehler, C.
publisher: ETC Press
date: 2020
language: English
type: Book

Improving quality of experience for mobile broadcasters in personalized live video streaming
description: Ren, Q., Cui, Y., Wu, W., Chen, C., Chen, Y., Liu, J., & Huang, H. (2018). Improving quality of experience for mobile broadcasters in personalized live video streaming. In 2018 IEEE/ACM 26th International Symposium on Quality of Service (IWQoS) (pp. 1-6). IEEE.
creator: Ren, Q., Cui, Y., Wu, W., Chen, C., Chen, Y., Liu, J., & Huang, H.
publisher: IEEE
date: 2018
language: English
type: Conference Paper

Orienting eSports: Locating the perceptual and cultural work of shoutcasters.
description: Renner, M., & Taylor, N. (2021). Orienting eSports: Locating the perceptual and cultural work of shoutcasters. In D. Y. Jin (Ed.), Global esports: Transformation of Cultural Perceptions of Competitive Gaming. New York, NY: Bloomsbury Academic.
creator: Renner, M., & Taylor, N.
publisher: Bloomsbury Academic
date: 2021
language: English
type: Book Chapter

ONLINPCS: From Olympics to Electrônics
description: Renovato de Araujo, I., & Porfírio Soares de Oliveira, F. (2017). ONLINPCS: From Olympics to Electrônics. In J. Hiltscher & T. M. Scholz (Eds.), eSports Yearbook 2015/16 (pp. 71–78). Norderstedt: Books on Demand GmbH.
creator: Renovato de Araujo, I., & Porfírio Soares de Oliveira, F.
publisher: Books on Demand GmbH
date: 2017
language: English
type: Book Chapter

The Cognitive, Behavioral, Affective, and Physiological Components of Social Cognition in Esports and Education
description: Reyes, D. (2022). The Cognitive, Behavioral, Affective, and Physiological Components of Social Cognition in Esports and Education.
creator: Reyes, D.
publisher: City University of New York
date: 2022
language: English
type: Master Thesis

Blood Glucose Levels in Response to 1 Hour of eSports Training: A Pilot Study
description: Rhoden, G., Nelson, H., Valladao, S., & Andre, T. (2021). Blood Glucose Levels in Response to 1 Hour of eSports Training: A Pilot Study. International Journal of Esports, Published online 05 April 2021.
creator: Rhoden, G., Nelson, H., Valladao, S., & Andre, T.
publisher: International Journal of Esports
date: 2021
language: English
type: Journal Paper

The Emergence of Esports Nutrition: A Review.
description: Ribeiro, F. J., Viana, V. M., Borges, N. P., Teixeira, V. H. (2021). The Emergence of Esports Nutrition: A Review. Central European Journal of Sport Sciences and Medicine, 33(1), 81-95.
creator: Ribeiro, F. J., Viana, V. M., Borges, N. P., Teixeira, V. H.
publisher: Central European Journal of Sport Sciences and Medicine
date: 2021
language: English
type: Journal Paper

THE EMERGENCE OF ESPORTS NUTRITION: A REVIEW
description: Ribeiro, F. J., Viana, V., Borges, N., & Teixeira, V. H. (2021). The Emergence of eSports Nutrition: A Review.
creator: Ribeiro, F. J., Viana, V., Borges, N., & Teixeira, V. H.
publisher: Central European Journal of Sport Sciences and Medicine
date: 2021
language: English
type: Journal Paper

Professionalization of Online Gaming? Theoretical and Empirical Analysis for a Monopoly-Holding Platform
description: Ribeiro, V. M., & Bao, L. (2021). Professionalization of online gaming? theoretical and empirical analysis for a monopoly-holding platform. Journal of Theoretical and Applied Electronic Commerce Research, 16(4), 682-708.
creator: Ribeiro, V. M., & Bao, L.
publisher: Journal of Theoretical and Applied Electronic Commerce Research
date: 2021
language: English
type: Journal Paper

Collegiate eSports as Learning Ecologies: Investigating Collaborative Learning and Cognition During Competitions
description: Richard, G. T., Mckinley, Z., & Ashley, R. (2018). Collegiate eSports as Learning Ecologies: Investigating Collaborative Learning and Cognition During Competitions. Proceedings of DiGRA 2018
creator: Richard, G. T., Mckinley, Z., & Ashley, R.
publisher: DIGRA
date: 2018
language: English
type: Conference Paper

E-Sport Investing Bible: What You Ought To Know To Make Serious Money By Betting Esports
description: Richards, T., & Zywiol, J. (2015). E-Sport Investing Bible: What You Ought To Know To Make Serious Money By Betting Esports. CreateSpace Independent Publishing Platform.
creator: Richards, T., & Zywiol, J.
publisher: CreateSpace Independent Publishing Platform
date: 2015
language: English
type: Book

Entering Cheat Codes or to Play True: Where is Anti-Doping going within Esports?
description: Richardson, A. (2024). Entering Cheat Codes or to Play True: Where is Anti-Doping going within Esports? . International Journal of Esports, 1(1). Retrieved from https://www.ijesports.org/article/144/html
creator: Richardson, A.
publisher: International Journal of Esports
date: 2024
language: English
type: Journal Papers

Perceptions of Cheating and Doping in E-Cycling
description: Richardson, A., Berger, N. and Smith, P. (2023). Perceptions of Cheating and Doping in E-Cycling.
creator: Richardson, A., Berger, N. and Smith, P.
publisher: Sports
date: 2023
language: English
type: Journal Papers

Zwift’s anti–doping policy: Is it open to cheating?
description: Richardson, A., Smith, P. and Berger, N. (2022). Zwift’s anti–doping policy: Is it open to cheating? International Journal of Esports.
creator: Richardson, A., Smith, P. and Berger, N.
publisher: International Journal of Esports
date: 2022
language: English
type: Journal Papers